Margit SCHOLL. Play the Analog Game in a Digital World! Long-Term Gamification for Raising Information Security Awareness. Contemporary Perspective on Science, Technology and Research Vol. 6, [S. l.], p. 19–43, 2024. DOI: 10.9734/bpi/cpstr/v6/8543A. Disponível em: https://stm.bookpi.org/CPSTR-V6/article/view/13559. Acesso em: 29 jul. 2026.